![]() The Scaled Boots of Delayed Alacrity The bearer gains the Random Movement (2d6) Special Rule. The wielder gains the Random Attacks (d6) Special Rule. Stabbys Rusty Stikka The wielder gains the Poisoned Attacks Special Rule.Ĭlub Wiv a Nail In Two Handed. The Spiky Shoulder Plates The bearer gains the Impact Hits (1) Special Rule.ĭroggs Decapitator The wielder gains the Killing Blow Special Rule. ![]() The Horn of Ribald Tomfoolery The bearer has the Immune to Psychology Special Rule. The Totem of Bilious Curses The bearer has the Hatred Special Rule. Wrong in the Head The bearer has the Frenzy Special Rule. The Brand of Accusation The bearer has Flaming Attacks for the purposes of both close combat and shooting. Kraggis Pick The wielder of the Pick gains the Armour Piercing Special Rule.Įl Grobis Mask of the Fearsome Renown The bearer causes Fear. The Blade of Prescient Perfection Grants the wielder the Always Strikes First Special Rule. Each Dog of War prizes his Veterans Kit item above all else, and as such, given a choice over which weapon to use, he will always default to using his Veterans Kit (even over a Magical Weapon!). None of the Veterans Kit items are magical in any way. N Each piece of Veterans Kit may only be taken once. N Each Dog of War may only have one piece of Veterans Kit. N Each Dog of War may take one piece of Veterans Kit. To represent these characters, each Dog of War may choose a piece of Veterans Kit using the following rules: Each Dog of War is an experienced and hardened warrior in your Regiment who have a lifetime of battlefield experience with which to show the younguns how its done. In order to represent the grizzled veterans of your Regiment, you may upgrade three models to Dogs of War. Note: The Regiment of Renown system entirely removes the magic phase, so put your Pink Horrors back in the box! N Wood Elf players may take a set of trees as normal. N You may not take War Machines of any kind ![]() N You may use any in print and current Warhammer Fantasy Battle Army Book as well as any current and official updates in White Dwarf. N You may not choose any Lords or Heroes. N The Rules for Duplicate Choices do not apply. N You may only have up to one model in your Regiment with the Fly special rule. N You may not upgrade models to Unit Champions, Standard Bearers or Musicians under any circumstances, even if permitted to do so for free. Marks of Chaos, Longbeards, Rangers and Orc Big Uns are permitted with the usual restrictions. N No other upgrades may be taken such as Fanatics, Sneaky Skulkers, Assassins, Nets, Weapon Teams etc. N You may purchase weapon and armour upgrades for the models from their army lists entry of available upgrades on an individual basis. N Your regiment is subject to the normal Warhammer Fantasy army composition restrictions (Min 25% Core, Max 50% Special, Max 25% Rare) eg/ A Regiment of 8 models can have up to 2 models with ranged weapons and a Regiment of 9 models can have up to 2 models with ranged weapons. N A maximum of 25% the models in your Regiment may be armed with ranged weapons of any kind (rounding down). N Your regiment must contain a minimum of 3, and a maximum of 20, models in total. N You may spend up to 100 points on your Regiment. These then form separate units on the battlefield which cannot join together. N You may purchase individual models from units in your Army Book, ignoring any unit size restrictions. N Your Regiment must have all its models chosen from one Warhammer Army Book (including the Chaos Dwarf list from Tamurkhan). N Five 25mm counters for the Loot the Battlefield scenarioĪll current official Games Workshop Warhammer Armies may be used, in addition you Writing an army list for the Regiment of Renown system is subject to the following restrictions and leniencies: There are a few more things youll need to remember to bring with you as well! You will need to send a copy of your skirmish list to: on or before Sunday 8th September 2013. If you would like to read the original GW rules pack, it can be found here: (2).pdf We sincerely hope you enjoy playing under these rules, and look forward to hearing your tales of battle! - Jon Kerr As with any rules pack or comp, this altered set of rules attempts to rebalance the rules set to some extent to make it even more fun to play in a somewhat competitive event. The rules in the rules pack are copied from the basic format set out by the official Games Workshop (GW) event at Warhammer World. When you arrive at the event you will need to register with the events team who will give you an event pack. When you purchase a ticket you will be added to the entrants list section of the Blood and Glory Website. Also see the General Event Information pack. This document covers only the Wharhammer Skirmish Games. ![]() Welcome to the rules pack for the Blood and Glory Wharhammer Skirmish.
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